Since they lived in one of the coldest places in the world, they didn’t have anything to do except play computer games. The brothers are native Yakuts, a minority ethnic group in the far eastern region of Russia, and they grew up in a village called Hon. It’s an inland city, on the Lena River, and the weather there was about 14 degrees Farenheit on the day I interviewed the MyTona team. It’s about 279 miles south of the Arctic Circle, and it has a population of about 269,000. Yakutsk is the capital city of the Sakha Republic, in Russia. We grew up playing on Super Nintendo and we dreamed of making games.” “There were oil companies and diamond companies. “When we started, nobody worked at tech companies,” said Alexey, in an interview at the recent Casual Connect Tel Aviv game conference in Israel. Playing indoors was highly recommended where they grew up, as temperatures could reach 60 degrees below zero. They played games like Mortal Kombat on their Super Nintendo game console while growing up near the city of Yakutsk. MyTona was formally created in 2012, but cofounders Alexey Ushnisky (chief executive) and Afanasey Ushnisky (chief operating officer) started making games more than a decade ago. The existence of a successful game company from Siberia is a perfect example of how anything is possible in the global mobile gaming industry, which has become a $30 billion business and allows companies located anywhere in the world to publish games for the world market on the mobile app stores.
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